Systems
The operating systems I bring to a team.
The reusable part of the job — the difference between designing screens and designing how a team works. Design systems, critique rituals, hiring rubrics, and research playbooks I've built, documented so others can run them.
- Design systemin-progress
KuKi — a design system built to travel
The design system behind the work: tokens, components, and the decisions that let a lean team ship consistently across products.
- Frameworkin-progress
A critique ritual a team can run without me
The lightweight review format I use to keep quality high on a lean team — structured enough to scale, loose enough to move fast.